Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
One of Bill Alexander's pieces of art is stolen, and the investigation brings Bill Alexander into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Expose or are involved in a scandal of some sort. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Find Ancient Technology. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Bill Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Bill Alexander's Contacts or Allies betrays Bill Alexander, ending Bill Alexander's career. That Contact or Ally becomes a Rival or Enemy. |