Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Engineer (Life Support) as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
28 |
A new romantic starts. Gain an Ally. |
2 |
30 |
Attempt at commissioned failed. |
2 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
30 |
Continued as Navy (Line/Crew). |
3 |
31 |
Vessel participates in a notable military engagement. |
3 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
34 |
Voluntarily left Line/Crew |
4 |
34 |
Failed to qualify for Free Trader (Merchant). |
4 |
34 |
Became a Drifter (Wanderer). |
4 |
38 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
38 |
Became a Entertainer (Performer). |
5 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Brady Chapman far from home. |
6 |
40 |
Returned to Drifter (Wanderer). |
6 |
44 |
Betrayed by a friend. One of Brady Chapman's Contacts or Allies betrays Brady Chapman, ending Brady Chapman's career. That Contact or Ally becomes a Rival or Enemy. |