Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
1 |
22 |
Graduated. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
23 |
Gain a contact outside of normal circles. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
29 |
Psionic abilities make Brayden Walsham uncomfortable to be around. One contact or ally becomes a rival. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
34 |
Pick up potentially useful information using Brayden Walsham's psychic powers. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
38 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |