Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Entered Merchant Academy with the Business curriculum. |
6 |
36 |
Spent the college years partying. |
6 |
39 |
Dropped out of the merchant academy. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Brennan Monaghan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |