Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Bruno Richey's Contacts or Allies betrays Bruno Richey, ending Bruno Richey's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Returned to Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Find valuable salvage. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Amnesia. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Nearly killed. Owe 22,500 for medical bills. |
7 |
38 |
Became a Entertainer (Artist). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Promoted to Entertainer (Artist) rank 1. |
8 |
42 |
Continued as Entertainer (Artist). |
8 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Bruno Richey far from home. |