Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Burl Day's job. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Moved to a new world. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Failed to qualify for Enforcer (Rogue). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Make an unexpected connection outside Burl Day's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Gained a contact. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |