Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Burrell Clubb's Contacts or Allies betrays Burrell Clubb, ending Burrell Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
30 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
A police detective or rival criminal forces Burrell Clubb to flee and vows to hunt Burrell Clubb down. Gain an Enemy. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Burrell Clubb is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
33 |
Moved to a new world. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Burrell Clubb went above and beyond the call of duty. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Burrell Clubb went above and beyond the call of duty. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |