Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
36 |
Trapped behind enemy lines. |
5 |
38 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
38 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
42 |
A mission goes wrong; Burton Cameron and several others are captured and mistreated by the enemy. Gain Burton Cameron's jailer as an Enemy. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Burton Cameron run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |