Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Citizen (Colonist). |
2 |
30 |
Carl Treadway learn something Carl Treadway should not have – a corporate secret, a political scandal – which Carl Treadway can profit from illegally. |
2 |
30 |
Gain a criminal contact. |
2 |
30 |
Promoted to Citizen (Colonist) rank 1. |
3 |
30 |
Continued as Citizen (Colonist). |
3 |
33 |
Carl Treadway learn something Carl Treadway should not have – a corporate secret, a political scandal – which Carl Treadway can profit from illegally. |
3 |
34 |
Forced to muster out. |
4 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
34 |
Became a Drifter (Scavenger). |
4 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Failed to qualify for Enforcer (Rogue). |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
39 |
Drafted into Law Enforcement |
6 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
42 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
45 |
Carl Treadway is chosen to represent Carl Treadway's faith in a vid show or other highly public forum. |
7 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |