Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Win a prestigious prize for Carson Grain's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Entangled in a bureaucratic or legal morass that distracts Carson Grain from Carson Grain's work. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Imperial trade restrictions force Carson Grain out of business. |
5 |
33 |
Failed to qualify for Performer (Entertainer). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
35 |
Carson Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Carson Grain retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Opponents of Carson Grain's belief system ambush Carson Grain. |
7 |
41 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
43 |
Carson Grain do not know what happened to Carson Grain. There is a gap in Carson Grain's memory. |