Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Carson Watson and several others are captured and mistreated by the enemy. Gain Carson Watson's jailer as an Enemy. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Nearly killed. Owe 45,000 for medical bills. |
3 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Make an unexpected connection outside Carson Watson's normal circles. Gain a Contact. |
3 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
25 |
Make an unexpected connection outside Carson Watson's normal circles. Gain a Contact. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Gained a contact. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Severely injured. Owe 2,500 for medical bills. |
7 |
34 |
Failed to qualify for Colonist (Citizen). |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
35 |
Failed to qualify for Worker (Citizen). |
8 |
35 |
Switched to Drifter (Wanderer). |
8 |
36 |
Attempted a risky adventure and was wildly successful. |
8 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
39 |
Continued as Drifter (Wanderer). |
9 |
43 |
Carson Watson do not know what happened to Carson Watson. There is a gap in Carson Watson's memory. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |