Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Carter Miller come into conflict with a splinter group Carter Miller's own religion which maintains Carter Miller's version is the wrong one. Gain 2 Rivals. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Risk Carter Miller's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Gained a contact. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Carter Miller's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
42 |
Became a Scholar (Physician). |
7 |
46 |
Entangled in a bureaucratic or legal morass that distracts Carter Miller from Carter Miller's work. |
7 |
46 |
Promoted to Scholar (Physician) rank 1. |