Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Entertainer (Performer). |
3 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Chauncey Forrest far from home. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
33 |
Chauncey Forrest foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Flight). |
5 |
37 |
Chauncey Forrest is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
37 |
Became a Scholar (Physician). |
6 |
40 |
Agreed to perform research that goes against Chauncey Forrest's conscience. Gain 2 Enemies. |
6 |
41 |
Promoted to Scholar (Physician) rank 1. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
45 |
Promoted to Scholar (Physician) rank 2. |