Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Study Profession (Sports/Golf) as a hobby. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Chester Wallace's ship is damaged, and Chester Wallace have to hitch-hike Chester Wallace's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Gained a contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Chester Wallace's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Entertainer (Performer). |
5 |
35 |
Amnesia. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Find an Alien Artifact. |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |