Christian Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 46 M 5 (-1) 3 (-1) 6 (0) 3 (-1) 10 (1) 8 (0)5363A8
Elusive, Independent, Self-Directed
 
Skills
Admin 1
Advocate 1
Broker 0
Drive 0
Flyer (Airship) 1
Gun Combat (Energy) 2
Investigate 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 1
Recon 1
Seafarer 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Lieutenant44
Scout Explorer 01
Merchant Free Trader 11
Drifter Scavenger 01
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Rewarded for a successful mission.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Given specialist training in vehicles.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 29 Advanced training in a specialist field.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 32 Christian Dickman went above and beyond the call of duty.
4 34 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
5 34 Voluntarily left Law Enforcement
5 34 Became a Scout (Explorer).
5 36 Psychologically damaged by Christian Dickman's time in the scouts.
6 36 Became a Merchant (Free Trader).
6 38 Christian Dickman's business or ship thrives.
6 40 Promoted to Merchant (Free Trader) rank 1.
7 40 Voluntarily left Free Trader
7 40 Became a Drifter (Scavenger).
7 44 Christian Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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