Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Christian Shorten spend months in the dangerous criminal underworld. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
A job goes wrong, forcing Christian Shorten to flee off-planet. |
3 |
25 |
Failed to qualify for Artist (Entertainer). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Attacked by enemies that Christian Shorten easily defeat. |
3 |
28 |
Gain Enemy if Christian Shorten don't already have one. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Scout (Courier). |
6 |
38 |
Christian Shorten's scout ship is one of the first on the scene to rescue the survivors of a disaster but Christian Shorten fail to help. Gain an Enemy. |
6 |
38 |
Christian Shorten inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Christian Shorten discover a world, item or information of worth to the Imperium. |
7 |
44 |
Promoted to Scout (Courier) rank 2. |