Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Psychologically damaged by Cicero Sheils's time in the scouts. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Imperial trade restrictions force Cicero Sheils out of business. |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
31 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Encounter a Psionic institute. |
7 |
40 |
Tested for psionic powers |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Cicero Sheils have been following false teachings! |