Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Claire Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
Betrayed by a friend. One of Claire Henderson's Contacts or Allies betrays Claire Henderson, ending Claire Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Claire Henderson went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Claire Henderson's work ends up coming home with Claire Henderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Became a Entertainer (Journalist). |
7 |
42 |
Nearly killed. Owe 40,000 for medical bills. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Claire Henderson faith is shaken. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |