Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Clare Moore's Contacts or Allies betrays Clare Moore, ending Clare Moore's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
34 |
On the front lines of a planetary assault and occupation. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Marine Support (Marine). |
6 |
35 |
Continued as Marine (Star Marine). |
6 |
36 |
Moved to a new world. |
6 |
39 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
7 |
39 |
Continued as Marine (Star Marine). |
7 |
43 |
A mission goes wrong; Clare Moore and several others are captured and mistreated by the enemy. Gain Clare Moore's jailer as an Enemy. |