Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Severely injured. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Gain Enemy if Claud Mason don't already have one. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Switched to Agent (Intelligence). |
5 |
36 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |