Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Journalist (Entertainer). |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
28 |
Find valuable salvage. |
3 |
28 |
Continued as Drifter (Wanderer). |
3 |
29 |
Drafted into Explorer |
4 |
32 |
Became a Scout (Explorer). |
4 |
35 |
Clay Donaldson's ship is damaged, and Clay Donaldson have to hitch-hike Clay Donaldson's way back across the stars to the nearest scout base. |
4 |
35 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
35 |
Failed to qualify for Thief (Rogue). |
5 |
35 |
Submitted to the draft. |
5 |
35 |
Switched to Scout (Surveyor) with previous rank. |
5 |
37 |
Spend several years jumping from world to world in Clay Donaldson's scout ship. |
6 |
39 |
Continued as Scout (Surveyor). |
6 |
42 |
When dealing with an alien race, Clay Donaldson botch an opportunity to gather extra intelligence about them. |
6 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |