Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Clay Hand have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Clay Hand inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Became a Citizen (Worker). |
3 |
24 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
24 |
Became a Rogue (Thief). |
4 |
26 |
Clay Hand spend months in the dangerous criminal underworld. |
5 |
28 |
Continued as Rogue (Thief). |
5 |
29 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
29 |
Failed to qualify for Soulhunter Support (Soulhunter). |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
33 |
Continued as Navy (Line/Crew). |
7 |
36 |
Clay Hand foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
37 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
37 |
Continued as Navy (Line/Crew). |
8 |
38 |
Commanding officer takes an interest in Clay Hand's career. |
8 |
41 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
9 |
41 |
Continued as Navy (Line/Crew). |
9 |
43 |
Vessel participates in a notable military engagement. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |