Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
13 |
An ambitious planetary operation goes badly wrong leaving Cleve Rivera beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
2 |
13 |
Became a Scout (Courier). |
2 |
17 |
Cleve Rivera survey an alien world. |
3 |
17 |
Continued as Scout (Courier). |
3 |
19 |
When dealing with an alien race, Cleve Rivera have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
21 |
Continued as Scout (Courier). |
4 |
24 |
Spend several years jumping from world to world in Cleve Rivera's scout ship. |
5 |
25 |
Attempted to change assignments. |
5 |
25 |
Failed to qualify for Surveyor (Scout). |
5 |
25 |
Continued as Scout (Courier). |
5 |
28 |
Cleve Rivera discover a world, item or information of worth to the Imperium. |
5 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
29 |
Continued as Scout (Courier). |
6 |
33 |
Serve as the courier for an important message from the Imperium. |
6 |
33 |
Forced to muster out. |
7 |
33 |
Became a Dolphin Civilian (Liaison). |
7 |
34 |
One of Cleve Rivera's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Cleve Rivera is caught up in the investigation and lose Cleve Rivera's job. |
8 |
34 |
Switched to Scout (Explorer) with previous rank. |
8 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
38 |
Attempted to change assignments. |
9 |
38 |
Returned to Scout (Courier). |
9 |
42 |
Spend several years jumping from world to world in Cleve Rivera's scout ship. |
9 |
42 |
Promoted to Scout (Courier) rank 2. |
10 |
42 |
Continued as Scout (Courier). |
10 |
46 |
Cleve Rivera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cleve Rivera fail to help. Gain an Enemy. |
10 |
46 |
Cleve Rivera's ship is damaged, and Cleve Rivera have to hitch-hike Cleve Rivera's way back across the stars to the nearest scout base. |
10 |
46 |
Gain 6 Contacts. Gain 3 Enemies. |
10 |
46 |
Forced to muster out. |