Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
24 |
Clinton Bradley is rewarded for Clinton Bradley's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Clinton Bradley learn something Clinton Bradley should not have – a corporate secret, a political scandal – which Clinton Bradley can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Clinton Bradley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
39 |
Voluntarily left Artist |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Attempted a risky adventure and was injured. |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |