Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
A job goes wrong, forcing Clovis Dickman to flee off-planet. |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
24 |
Find valuable salvage. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
28 |
Amnesia. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Attempted a risky adventure and was injured. |
5 |
34 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Clovis Dickman's belief system ambush Clovis Dickman. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
42 |
Drafted into Merchant Marine |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |