Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Betrayed by a friend. One of Colonel Matthews's Contacts or Allies betrays Colonel Matthews, ending Colonel Matthews's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Colonel Matthews join a gambling circle on board. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
27 |
Vessel participates in a diplomatic mission. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
Colonel Matthews foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
33 |
Special assignment or duty on board ship. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Thief (Rogue). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
7 |
40 |
Became a Entertainer (Artist). |
7 |
41 |
One of Colonel Matthews's pieces of art is stolen, and the investigation brings Colonel Matthews into the criminal underworld. |
7 |
44 |
Promoted to Entertainer (Artist) rank 1. |