Columbus Galway  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 46 M 2 (-2) 5 (-1) 1 (-2) 7 (0) 5 (-1) 6 (0)251756
Expansive
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics (Endurance) 1
Broker 2
Carouse 1
Drive 0
Electronics 0
Gun Combat (Slug) 1
Mechanic 1
Persuade 1
Pilot 0
Science (Space Sciences) 0
Steward 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Scout Surveyor 02
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Todd Owens Ally 4 0 1 0 Zhodani, Imperium (M/49)
Sergio Harper Ally 1 1 1 4 Zhodani, Imperium (M/17)
Relationship soured.
Marion Buchannan Enemy 0 2 4 2 Humaniti (M/17)
Roswell McNamara Enemy 0 1 1 1 Iltharan (M/28)
Roswell McNamara belongs to an unusual cultural or religious group.
Cathrine Suchet Contact 0 1 0 1 Vlazhdumecta (F/42)
Sally Gray Enemy 0 4 2 1 Humaniti (F/43)
Rollie Tilcott Enemy 5 2 3 2 Zhodani, Imperium (M/18)
reconciliation.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A new romantic starts. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Befriend a useful ally in one sphere. Gain an Ally.
3 26 Continued as Merchant (Merchant Marine).
3 30 A sudden war destroys Columbus Galway's trade routes and contacts, forcing Columbus Galway to flee that region of space.
3 30 Gain rebels as Enemy
4 30 Failed to qualify for Intelligence (Agent).
4 30 Submitted to the draft.
4 30 Continued as Merchant (Merchant Marine).
4 33 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Voluntarily left Merchant Marine
5 34 Became a Scout (Surveyor).
5 36 Columbus Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Columbus Galway fail to help. Gain an Enemy.
5 36 Columbus Galway's ship is damaged, and Columbus Galway have to hitch-hike Columbus Galway's way back across the stars to the nearest scout base.
5 36 Gain 1 Contacts. Gain 2 Enemies.
6 38 Continued as Scout (Surveyor).
6 41 Psychologically damaged by Columbus Galway's time in the scouts.
7 41 Became a Drifter (Scavenger).
7 44 Attacked by enemies that Columbus Galway easily defeat.
7 44 Gain Enemy if Columbus Galway don't already have one.
7 45 Promoted to Drifter (Scavenger) rank 1.
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