Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Curtis Stoker's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A series of bad deals and decisions force Curtis Stoker into bankruptcy. Curtis Stoker salvages what Curtis Stoker can. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Attacked by enemies that Curtis Stoker easily defeat. |
4 |
34 |
Gain Enemy if Curtis Stoker don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Curtis Stoker do not know what happened to Curtis Stoker. There is a gap in Curtis Stoker's memory. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Nearly killed. Owe 10,000 for medical bills. |