Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Dalton Risewell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Failed to qualify for Cavalry (Army). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Dalton Risewell's work ends up coming home with Dalton Risewell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
29 |
Scarred. |
5 |
29 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
Dalton Risewell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
34 |
Attacked by enemies that Dalton Risewell easily defeat. |
6 |
34 |
Gain Enemy if Dalton Risewell don't already have one. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
38 |
Dalton Risewell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Returned to Believer (Missionary/Humanitarian). |
8 |
41 |
Dalton Risewell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Dalton Risewell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |