Darrell Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 46 M 8 (0) 6 (0) 10 (1) 5 (-1) 11 (1) 6 (0)86A5B6
Harmonious
 
Skills
Admin 0
Astrogation 1
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 1
Medic 1
Persuade 1
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 1
Seafarer (Ocean Ships) 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate13
Scout Courier 04
 
Name Type Affinity Enmity Power Influence Species
Hubert Reid Rival 0 2 2 2 Tezcat (M/20)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 A notable academic consults with Darrell Hall about a publication or documentary he is working on. Gain a Contact in academia.
2 22 Continued as Believer (Mainstream Believer).
2 23 Moved to a new world.
2 26 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
3 26 Continued as Believer (Mainstream Believer).
3 28 Darrell Hall faith is shaken.
4 30 Voluntarily left Mainstream Believer
4 30 Became a Scout (Courier).
4 33 Find Ancient Technology.
5 34 Continued as Scout (Courier).
5 38 Darrell Hall spend a great deal of time on the fringes of Charted Space.
5 38 Darrell Hall have no idea what happened to Darrell Hall – they found Darrell Hall's ship drifting on the fringes of friendly space.
6 38 Continued as Scout (Courier).
6 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 42 Continued as Scout (Courier).
7 45 Spend several years jumping from world to world in Darrell Hall's scout ship.
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