Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
Assigned to an assault on an enemy fortress. |
3 |
30 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
30 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Marine (Star Marine) with previous rank. |
4 |
33 |
A mission goes wrong; Dave George and several others are captured and mistreated by the enemy. Gain Dave George's jailer as an Enemy. |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Dave George's Contacts or Allies betrays Dave George, ending Dave George's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Citizen (Worker). |
7 |
41 |
Political upheaval strikes Dave George's homeworld, and Dave George is caught up in the revolution. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |