Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Devon Dunn's job. |
4 |
29 |
Became a Citizen (Worker). |
4 |
33 |
Devon Dunn learn something Devon Dunn should not have – a corporate secret, a political scandal – which Devon Dunn can profit from illegally. |
5 |
33 |
Voluntarily left Worker |
5 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
35 |
A prank goes horribly wrong. Gain a Rival. |
5 |
37 |
Dropped out of the merchant academy. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
38 |
Devon Dunn rise to a position of power in Devon Dunn's colony or corporation. |
6 |
41 |
Promoted to Citizen (Worker) rank 1. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
44 |
Devon Dunn gain experience in a technical field as a computer operator or surveyor. |
7 |
45 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |