Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Dewey Stoker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dewey Stoker fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Dewey Stoker's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Dewey Stoker spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Psychologically damaged by Dewey Stoker's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
When dealing with an alien race, Dewey Stoker have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A sudden war destroys Dewey Stoker's trade routes and contacts, forcing Dewey Stoker to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Switched to Scout (Surveyor) with previous rank. |
6 |
39 |
Dewey Stoker spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Gain a contact in an alien race. |
6 |
42 |
Promoted to Scout (Surveyor) rank 2. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
45 |
Dewey Stoker's ship is damaged, and Dewey Stoker have to hitch-hike Dewey Stoker's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 1 Contacts. Gain 3 Enemies. |