Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
27 |
Achieve a new level of discipline in Dick Hawkins's powers/ |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
Spent time mastering mind and body. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
41 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
42 |
A new romantic starts. Gain an Ally. |