Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Doc Henderson's Contacts or Allies betrays Doc Henderson, ending Doc Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
23 |
Doc Henderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Doc Henderson fail to help. Gain an Enemy. |
2 |
23 |
Psychologically damaged by Doc Henderson's time in the scouts. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Scholar (Scientist). |
4 |
25 |
Caught cheating in some fashion, advancing Doc Henderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
25 |
Doc Henderson's work is sabotaged by unknown parties. Doc Henderson start again from scratch. |
4 |
25 |
Gain an Enemy |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Failed to qualify for Physician (Scholar). |
5 |
28 |
Continued as Scholar (Scientist). |
5 |
32 |
Make a breakthrough in Doc Henderson's field. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
33 |
Victim of a crime |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Field Researcher (Scholar). |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
40 |
Advanced training in a specialist field. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |