Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Dock Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
23 |
Returned to Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
35 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Dock Coghill's Contacts or Allies betrays Dock Coghill, ending Dock Coghill's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
38 |
Moved to a new world. |
8 |
40 |
Continued as Noble (Dilettante). |
8 |
42 |
Inherit a gift from a rich relative. |