Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Don Brownhill and several others are captured and mistreated by the enemy. Gain Don Brownhill's jailer as an Enemy. |
2 |
22 |
Entered University. |
2 |
26 |
Study Seafarer (Personal) as a hobby. |
2 |
26 |
Dropped out of university. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Don Brownhill easily defeat. |
4 |
32 |
Gain Enemy if Don Brownhill don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Don Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Don Brownhill's normal circles. Gain a Contact. |