Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Dudley Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Dudley Lamb learn something Dudley Lamb should not have – a corporate secret, a political scandal – which Dudley Lamb can profit from illegally. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Dudley Lamb's business expands, Dudley Lamb's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Someone more charismatic but less devout than Dudley Lamb has become Dudley Lamb's superior. |