Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Marine Support) with previous rank. |
3 |
30 |
Assigned to an assault on an enemy fortress. |
3 |
30 |
Injured |
3 |
30 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
31 |
Assigned to an assault on an enemy fortress. |
4 |
31 |
Injured |
4 |
34 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
38 |
A mission goes wrong; Early Rule and several others are captured and mistreated by the enemy. Gain Early Rule's jailer as an Enemy. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Became a Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Early Rule's normal circles. Gain a Contact. |