Technician Elbert Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 46 M 4 (-1) 3 (-1) 8 (0) 8 (0) 4 (-1) 7 (0)438847
Upset
 
Skills
Advocate 1
Art (Presentation) 0
Carouse 1
Drive (Mole) 2
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Melee (Grapple) 2
Profession (Worker/Polymers) 1
Profession (Sports/Team Ball Sports) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Robotic Sciences) 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Citizen Worker Technician36
 
Name Type Affinity Enmity Power Influence Species
Virginia Dean Enemy 0 2 1 5 Ne Kraeda ren Kelva (F/22)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 21 Became a Citizen (Worker).
2 24 Elbert Clubb's business expands, Elbert Clubb's corporation grows, or the colony thrives.
3 25 Continued as Citizen (Worker).
3 27 Gained a contact.
3 29 Promoted to Citizen (Worker) rank 1.
4 29 Continued as Citizen (Worker).
4 31 Elbert Clubb's business expands, Elbert Clubb's corporation grows, or the colony thrives.
5 33 Continued as Citizen (Worker).
5 34 Political upheaval strikes Elbert Clubb's homeworld, and Elbert Clubb is caught up in the revolution.
5 37 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 37 Continued as Citizen (Worker).
6 41 Elbert Clubb is rewarded for Elbert Clubb's diligence or cunning.
6 41 Promoted to Citizen (Worker) rank 3.
7 41 Continued as Citizen (Worker).
7 42 Elbert Clubb's business expands, Elbert Clubb's corporation grows, or the colony thrives.
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