Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Elder Bilton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elder Bilton fail to help. Gain an Enemy. |
2 |
21 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
23 |
Continued as Scout (Courier). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
Elder Bilton discover a world, item or information of worth to the Imperium. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Elder Bilton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elder Bilton fail to help. Gain an Enemy. |
5 |
32 |
Psychologically damaged by Elder Bilton's time in the scouts. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
7 |
43 |
Promoted to Entertainer (Artist) rank 1. |