Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Elliott Forrest do not know what happened to Elliott Forrest. There is a gap in Elliott Forrest's memory. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Gain Enemy if Elliott Forrest don't already have one. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Elliott Forrest's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
45 |
Become deeply involved in politics on Elliott Forrest's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Noble (Dilettante) rank 1. |