Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Ellwood Powell do not know what happened to Ellwood Powell. There is a gap in Ellwood Powell's memory. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Ellwood Powell foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Injured. Fully recovered. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Became a Citizen (Colonist). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
45 |
Ellwood Powell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |