Elmo Morris  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 46 M 7 (0) 9 (1) 5 (-1) 5 (-1) 5 (-1) 5 (-1)795555
Narrow-set eyes, Practical
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics 0
Drive 0
Electronics 0
Gun Combat 0
Language (Gvegh (Vargr)) 1
Mechanic 0
Medic 0
Navigation 0
Pilot 0
Profession (Colonist) 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Drifter Scavenger 24
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Alphonso Shelton Ally 6 0 0 1 Darmine (M/76)
Alphonso Shelton gains in influence.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Made lifelong friends. Gain 1 Allies.
1 26 Failed as a colonist.
2 26 Failed to qualify for Physician (Scholar).
2 26 Submitted to the draft.
2 26 Became a Scout (Courier).
2 30 Elmo Morris survey an alien world.
2 30 Forced to muster out.
3 30 Became a Drifter (Scavenger).
3 31 Find Ancient Technology.
3 34 Forced to continue current assignment.
3 34 Promoted to Drifter (Scavenger) rank 1.
4 34 Continued as Drifter (Scavenger).
4 35 Attacked by enemies and injured.
4 35 Injured. Fully recovered. Owe 2,500 for medical bills.
4 35 Gain Enemy if Elmo Morris don't already have one.
5 38 Continued as Drifter (Scavenger).
5 42 Find valuable salvage.
5 42 Promoted to Drifter (Scavenger) rank 2.
6 42 Continued as Drifter (Scavenger).
6 45 Moved to a new world.
6 46 Forced to muster out.
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