Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Elza Sweet into bankruptcy. Elza Sweet salvages what Elza Sweet can. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Imperial trade restrictions force Elza Sweet out of business. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
Elza Sweet aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
29 |
Failed to qualify for Field Researcher (Scholar). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Elza Sweet's Contacts or Allies betrays Elza Sweet, ending Elza Sweet's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Switched to Merchant (Free Trader). |
6 |
36 |
Elza Sweet's business or ship thrives. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
41 |
A sudden war destroys Elza Sweet's trade routes and contacts, forcing Elza Sweet to flee that region of space. |
8 |
41 |
Gain rebels as Enemy |
9 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
A notable academic consults with Elza Sweet about a publication or documentary he is working on. Gain a Contact in academia. |