Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Refused to criticise a questionable political leader on Emmit Simmons's homeworld. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
One of Emmit Simmons's pieces of art is stolen, and the investigation brings Emmit Simmons into the criminal underworld. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
33 |
Emmit Simmons efforts do not go unnoticed by the Imperium. |
4 |
34 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
34 |
Continued as Noble (Administrator). |
5 |
37 |
Emmit Simmons manipulate and charm Emmit Simmons's way through high society. Gain a Rival and an Ally. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
41 |
Emmit Simmons reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Emmit Simmons sponge off Emmit Simmons's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
6 |
42 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
43 |
Become deeply involved in politics on Emmit Simmons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
46 |
Forced to muster out. |