Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
One of Ephraim Ede's pieces of art is stolen, and the investigation brings Ephraim Ede into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Good fortune |
4 |
34 |
Promoted to Entertainer (Performer) rank 3. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
One of Ephraim Ede's pieces of art is stolen, and the investigation brings Ephraim Ede into the criminal underworld. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
41 |
Betrayed by a friend. One of Ephraim Ede's Contacts or Allies betrays Ephraim Ede, ending Ephraim Ede's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Army (Infantry) with the new title Private. |
7 |
44 |
Surrounded and outnumbered by the enemy, Ephraim Ede hold out until relief arrives. |
7 |
45 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
7 |
45 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |