Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Ephraim McLachlan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Ephraim McLachlan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Gained a contact. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Ephraim McLachlan is chosen to represent Ephraim McLachlan's faith in a vid show or other highly public forum. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |