Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
22 |
Entangled in a bureaucratic or legal morass that distracts Erik Meredeth from Erik Meredeth's work. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scholar (Physician) with previous rank. |
3 |
26 |
Make a breakthrough in Erik Meredeth's field. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Continued as Scholar (Physician). |
4 |
32 |
Caught cheating in some fashion, advancing Erik Meredeth's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
32 |
Erik Meredeth's work is sabotaged by unknown parties. Erik Meredeth may salvage what Erik Meredeth can and give up. |
4 |
32 |
Gain an Enemy |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Returned to Scholar (Field Researcher). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
36 |
Continued as Scholar (Field Researcher). |
6 |
39 |
An expedition or voyage goes wrong, leaving Erik Meredeth stranded in the wilderness. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
40 |
Erik Meredeth's ship is damaged, and Erik Meredeth have to hitch-hike Erik Meredeth's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 4 Contacts. Gain 1 Enemies. |
8 |
40 |
Became a Merchant (Broker). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |