Agent Ernest Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 46 M 8 (0) 7 (0) 12 (2) 7 (0) 10 (1) 5 (-1)87C7A5
Healthy, Conventional, Nosy
 
Skills
Art (Presentation/Holography) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Carouse 0
Deception 2
Drive (Track) 1
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Investigate 1
Mechanic 0
Persuade 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 12
Drifter Wanderer 23
Agent Corporate Agent Agent12
 
Name Type Affinity Enmity Power Influence Species
Sanders Sanchez Contact 2 2 0 1 Lancian (M/25)
Lula Jack Contact 0 1 3 3 Libert (F/17)
Lula Jack is in prison or otherwise trapped somewhere.
Lottie Ray Enemy 0 2 3 5 Thaggeshi (F/83)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 One of Ernest Fitzsimons's pieces of art is stolen, and the investigation brings Ernest Fitzsimons into the criminal underworld.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 23 Public opinion turns on Ernest Fitzsimons.
3 23 Failed to qualify for Corporate Agent (Agent).
3 23 Became a Drifter (Wanderer).
4 27 Continued as Drifter (Wanderer).
4 28 Survived a risky adventure but gained nothing.
4 31 Promoted to Drifter (Wanderer) rank 1.
5 31 Continued as Drifter (Wanderer).
5 33 Offered job by a patron. Now owe him a favor.
5 35 Promoted to Drifter (Wanderer) rank 2.
6 35 Became a Agent (Corporate Agent).
6 37 Established a network of contacts. Gain 2 contacts.
6 39 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 39 Continued as Agent (Corporate Agent).
7 41 Go undercover to investigate an enemy.
7 43 Involved in a gambling ring.
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